Software developer

I’m Ryan Quinto, an IT student in Dagupan City, building web apps and browser games with various tech stacks.

  • 2browser games shipped
  • 214automated tests on One More Machine
  • 16feature milestones to a 1.0 release

Recent projects

Presyo

Community-powered grocery price comparison for the Philippines. Compare prices across supermarkets, palengke stalls, sari-sari stores and wholesale clubs, by pack and by unit, with every price tagged by how it was verified.

  • Next.js
  • React
  • TypeScript
  • PostgreSQL
  • Prisma
Private repo
A Clackwork shift in progress: a wood block in the cutter with a dashed line to drag across, under a 60 second timer.

Clackwork

An installable factory arcade game with timed shifts, upgrades and daily goals, built with Next.js, TypeScript and Supabase.

  • Next.js
  • TypeScript
  • Tailwind CSS
  • Supabase
Read the code

From spec to release

A complete game, from spec to 1.0

Designed and directed a complete game from a 67-section spec through 16 feature milestones to a 1.0 release.

One More Machine

214 automated tests

A deterministic fixed-timestep simulation, separated from rendering and UI, with a scripted full playthrough used for balancing.

One More Machine

Finished like a product

Versioned saves with migrations and file import/export, offline progress, touch support, accessibility settings, and CI with automated deploys.

One More Machine

Changed by playtesting

Ran playtests with friends and reworked the core loop from untimed play to scored 60 to 90 second shifts after feedback.

Clackwork

Tools I work with

  • TypeScriptLanguage
  • JavaScriptLanguage
  • PythonLanguage
  • JavaLanguage
  • ReactFrontend library
  • Next.jsReact framework
  • Node.jsJavaScript runtime
  • DockerContainers
  • Git and GitHubVersion control
  • AWSCloud, with a Fundamentals certificate

Let’s work together

Hiring, or have a project in mind? Tell me about it.